Some reviews are just about impossible to complete without making direct references to many other games. Monster Legends is just one of those, as being the free-to-play Facebook game owes greater than a little debt of gratitude into a certain Nintendo-backed IP that starts off with a ‘P.’ The visible difference is you’ll be breeding your personal monsters as an alternative to catching them, even though it’s not the sort of game that’s likely to have mass appeal, it’s enjoyable enough for what exactly it is.
Back story? Visit here doesn’t require a back story, thanks quite definitely. All you really need to know is it takes monsters to address monsters, and since building your very own a la Pacific Rim isn’t an alternative, you’re gonna must hatch some instead. Fortunately, you’re given an egg to obtain going plus some premium currency to speed through the steps of hatching and feeding it.
Congrats, you’re the proud mom or dad of your personal monster! Obviously it deserves a habitat to live in, food to help it grow – which may be grown on farms, with the investment of some basic currency (gold) and time – and some… um, companionship. The motto here may be “Gotta breed ’em all” as opposed to “Gotta catch ’em all” other than may appear a little too risqué.
Bad jokes aside, all basic monsters provide an elemental type (plus thunder, which isn’t an element, but hey) that defines their special abilities and determines what kind of habitat through which they can live. By breeding two types of monsters, say, a fire as well as an earth, the resulting egg will produce a monster which has abilities from both elements and might are living in either one of many habitats. Breeding is easy: just drag the 2 monsters on the breeding ground structure and let the magic happen. The overall game doesn’t even seem to care what gender the parents are. As Dr. Ian Malcolm might say, life finds a method.
Other tasks around the home front include clearing rocks, trees, and meteorites to make room for more structures. Unfortunately, it is possible to have only one worker doing a task at the same time unless you spring for many premium currency. Habitats and farms may also be upgraded, though accomplishing this quickly gets expensive regarding gold and time. It almost feels like the overall game is daring one to spend some real money.
Once you’ve got a number of monsters available, the next thing is to load them on to your airship and send these to a chain of islands where they will do battle with the bad monsters. Combat is dependent on picking which attacks or abilities to work with, having a meter at that time showing your order wherein the monsters are due to act. Every ability has its own animation, though with the exception of the specials that one could use only sparingly, these tend to be pretty basic. Every fifth battle roughly is against an especially tough boss.
What strategy there exists revolves around the rock-paper-scissors dynamic between the elements. That’s where dual-element monsters come in useful, because if your enemies are nonster to fire, maybe an earth attack work instead. Abilities also cost stamina, though consumables can sort out healing or energy replenishment within a pinch.
Victories earn experience points for both you and your monster, and also potential gold or resources based upon a random spin. Both XP and food help with leveling up monsters, that is helpful, plus they learn new abilities while they advance. Additionally they physically grow and transform at regular intervals, offering them a little bit of extra personality beyond the fairly generic, not quite as cute as that ‘P’ brand art. It’s also nice that they have names – one of my starting monsters was dubbed JJ.
There’s more, just like the usual social features and the option to challenge other players once you reach level 10, but it’s nothing you haven’t seen before on Facebook. Monster Legends is a type of by-the-numbers method of entertainment that actually works if you dig the theme and probably offers you no real joy in the event you don’t. And also as it ends up, it truly was possible to speak about it completely on its own merits.